Sunday, September 30, 2012

The New Space Invaders

Software

2-D

Story

You are forced to defend the earth alone as countless space aliens are hurtling toward earth at lightning speed. You control the only fighter jet that has been equipped to handle space flight. Fight off the waves of aliens until the earth can design more defense systems.

Gameplay

This game would be designed as a phone app and would be tilt sensitive to the player moving the phone around. The player would have to push a shoot button to fire the onboard weapons. Space Aliens would drop upgrades for weapon systems, shields, and health packs.

Another TD

Technology

2-D

Story

Zombies are coming to invade your land! You were smart enough to build your kingdom on a plateau so the zombies have to travel through a canyon before they are able to reach you. You hold the area above the canyon and are able to create defenses above the canyon. Destroy all of the zombies before they invade your kingdom.
Gameplay
The player will control the towers and be able to reinforce the towers giving them a stronger attack. The players mouse will also be able to interact with the environment, moving towers and destroying enemies with the use of two abilities. One ability will be the hand blocking the pathway for a certain amount of time. Another ability is the hand smashing the ground and dealing area damage.

Home Defender

Courtesy of http://dribbble.com/shots/536114-Woodcutter-s-House
Courtesy of

Technology

This will be a 3-D game that is taken from a birds eye view.

Intro

You and your brother are busy in the forest cutting down a tree for your new home. A silence falls over the forest. As you stop to listen you realize that something is coming towards you. Your brother calls out just as you come to the same realization, "RAIDERS!" You are forced with a decision, you can both run and your brother will be able to help you defend your home or you can fight the scout taking his weapons and armor (the player will really be allowed to make this choice and either decision will give him an advantage). Running will give him a more powerful tower and fighting will make himself stronger.

Gameplay

The player will control a hero type character who is defending the house(tower) in the center of the map. After the player takes enough damage he will run into his house to prevent player death. The player will be able to upgrade his central tower(house) or his hero. Raiders will come in waves and give him brief breaks(nighttime) to repair and upgrade.

Dream Game


Skyrim

The best dream game that I have ever played would have to be The Elder Scrolls V: Skyrim. This game allows so much in the way of freedom. Skyrim allows the player to choose a battle style and gives the player free roaming of the entire map. The player follows no real story line unless he/she chooses to. The quests can be completed or left uncompleted. The player can choose whether to battle as a mage, archer, warrior, or assassin type. Each class has its own abilities and specialties but the game doesn't interfere with a player combining fighting styles and allows the player a free choice of what kind of character to create. The player could possibly hunt animals for resources, become a blacksmith, an alchemist or any of the many other choices available to the player.

The downsides to this game were the multitude of bugs that occurred both visually and during the gameplay. I personally proceeded to the exit of the first dungeon before I should have and was not allowed to return to the room where a boss fight occurs. This irked me and I had to rerun through the whole dungeon again while not encountering any enemies which was quite boring. Although not really a bug this was poor design but it did allow the player full control even to the point of harming the player's game experience.